Skip to main content
Главная страница » Football » Glentoran (Northern Ireland)

Glentoran FC: Premier League of Northern Ireland Squad & Stats

Glentoran Football Club: An In-Depth Analysis for Sports Bettors

Overview / Introduction about the Team

Glentoran Football Club, based in Belfast, Northern Ireland, competes in the NIFL Premiership, the top tier of Northern Irish football. Known for their iconic red and white stripes, Glentoran was founded in 1882 and is managed by current coach Gavin Dykes. The team typically plays with a 4-3-3 formation.

Team History and Achievements

Glentoran boasts a rich history with numerous titles to their name. They have won the Irish League title 23 times and have claimed victory in the Irish Cup 24 times. Notable seasons include their treble-winning campaign in 1998–99, where they secured all three domestic trophies.

Current Squad and Key Players

The current squad features standout players like Liam Boyce, a prolific striker known for his goal-scoring ability, and goalkeeper Mark McHugh, who has been pivotal in maintaining strong defensive records. Other key players include midfielder Nathan Gordon and defender Sean Goss.

Team Playing Style and Tactics

Glentoran’s playing style is characterized by a balanced approach that emphasizes both attack and defense. They often employ a 4-3-3 formation, focusing on quick transitions and maintaining possession. Their strengths lie in their solid defense and fast counter-attacks, while weaknesses may include occasional lapses in concentration during high-pressure matches.

Interesting Facts and Unique Traits

Nicknamed “The Great Whites,” Glentoran has a passionate fanbase known as “The Glen.” The club has longstanding rivalries with Linfield FC, which often culminates in intense matches. Traditions include the annual “Red Friday” match against Linfield.

Lists & Rankings of Players, Stats, or Performance Metrics

  • Liam Boyce: Top scorer ✅
  • Mark McHugh: Best goalkeeper 🎰
  • Nathan Gordon: Midfield maestro 💡

Comparisons with Other Teams in the League or Division

In comparison to other NIFL Premiership teams like Linfield FC or Cliftonville FC, Glentoran stands out for its historical achievements but faces stiff competition due to Linfield’s recent dominance.

Case Studies or Notable Matches

A notable match was the 1998–99 treble-winning campaign against Derry City in the Irish Cup final. This victory showcased Glentoran’s tactical prowess and resilience under pressure.

Statistic Glenotran Last Season’s Average (League)
Total Goals Scored 45 50
Total Goals Conceded 30 40
Average Possession (%) 55% 52%

Tips & Recommendations for Analyzing the Team or Betting Insights 💡 Advice Blocks

  • Analyze head-to-head records against key rivals like Linfield to gauge potential outcomes.
  • Closely monitor player form and injuries leading up to matches for better betting decisions.

Frequently Asked Questions (FAQ)

What are Glentoran’s strengths?

Their strengths lie in their solid defensive structure and effective counter-attacking play led by key players like Liam Boyce.

How does Glentoran compare to other top teams?

Glenotran holds its own with historical prestige but faces challenges from consistently strong teams like Linfield FC.

Career Highlights of Key Players?

Liam Boyce is renowned for his scoring record; Mark McHugh is celebrated for his consistency as a goalkeeper over several seasons.

Detailed Pros & Cons of Current Form or Performance ✅❌ Lists

  • Prominent Pros:
  • Solid defensive performance 🟢✅
    • Maintains low goals conceded per game 🟢✅

    ✅ Strong midfield control
    ✅ Effective counter-attacks

      Prominent Cons:AstridS/PyQtGraph<|file_sep|>/pyqtgraph/graphicsItems/AxisItem.py
      # -*- coding: utf-8 -*-
      “””
      Copyright (c) 2019 Danilo Radaelli

      This file is part of PyQtGraph.

      PyQtGraph is free software: you can redistribute it and/or modify
      it under the terms of the GNU General Public License as published by
      the Free Software Foundation, either version 3 of the License, or
      (at your option) any later version.

      PyQtGraph is distributed in the hope that it will be useful,
      but WITHOUT ANY WARRANTY; without even the implied warranty of
      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
      GNU General Public License for more details.

      You should have received a copy of the GNU General Public License
      along with PyQtGraph. If not, see .
      “””

      from __future__ import division

      import numpy as np

      from .GraphicsObject import GraphicsObject
      from ..Qt import QtGui

      class AxisItem(GraphicsObject):
      “””
      Axis item.

      Parameters:
      * orientation (Qt.QtCore.Qt.Axis): Orientation of axis.
      * parent: Parent item.
      * minVal: Minimum value shown on axis.
      * maxVal: Maximum value shown on axis.
      * tickSpacing: Spacing between ticks on axis.
      * showValues=True: Show tick values?
      * labels=None: List/tuple containing labels at each tick mark.
      * length=100: Length of axis.
      * label=”: Label at end of axis.
      * labelColor=None: Color used to draw label text.
      * labelSize=12: Size used to draw label text.
      * tickLength=5: Length used to draw ticks along axis line.
      * grid=False: Draw grid lines along axis?

      Attributes:

      – orientation (Qt.QtCore.Qt.Axis): Orientation of axis (either Qt.Horizontal or Qt.Vertical).
      – minVal (float): Minimum value shown on axis.
      – maxVal (float): Maximum value shown on axis.
      – tickSpacing (float): Spacing between ticks on axis.
      – showValues (bool): Show tick values?
      – labels ([str]): List/tuple containing labels at each tick mark. Must be same length as number of ticks along entire length of axis line if specified.
      – length (float): Length of axis line from origin point to end point measured along major dimension e.g.: horizontal width if horizontal orientation etc..
      – label (”): Label at end point along major dimension e.g.: horizontal right side if horizontal orientation etc..
      – labelColor (:class:`pyqtgraph.Color`): Color used to draw label text e.g.: :class:`pyqtgraph.mkColor(‘b’)`.
      – labelSize (int): Size used to draw label text e.g.: 12px font size etc..
      – tickLength (int): Length used to draw ticks along minor dimension e.g.: vertical height if horizontal orientation etc..
      – grid (:obj:`bool`): Draw grid lines along minor dimension e.g.: vertical lines if horizontal orientation etc..

      “””

      def __init__(self,
      orientation=None,
      parent=None,
      minVal=None,
      maxVal=None,
      tickSpacing=None,
      showValues=True,
      labels=None,
      length=100,
      label=”,
      labelColor=None,
      labelSize=12,
      tickLength=5,
      grid=False):
      super(AxisItem,self).__init__(parent)

      self.setOrientation(orientation)

      self.setMinValue(minVal)

      self.setMaxValue(maxVal)

      self.setTickSpacing(tickSpacing)

      self.setShowValues(showValues)

      self.setLabels(labels)

      self.setLength(length)

      self.setLabel(label)

      if isinstance(labelColor,tuple):
      color = QtGui.QColor(*labelColor)

      else:

      color = QtGui.QColor(labelColor)

      self._labelBrush.setColor(color)

      <|repo_name|>AstridS/PyQtGraph<|file_sep[build-system] requires = ["setuptools", "wheel"] build-backend = "setuptools.build_meta" [project] name = "pyqtgraph" version = "0.13" description = "Scientific Graphics & GUI Library for Python" readme = "README.md" license = {text = "MIT"} requires-python = '>=3′
      dependencies =
      [
      “numpy”,
      “scipy”,
      ]

      [project.urls]
      Homepage = “https://github.com/hgrecco/pyqtgraph”
      Documentation = “https://pyqtgraph.readthedocs.io/”
      Changelog =”https://github.com/hgrecco/pyqtgraph/blob/master/CHANGELOG.md”

      [tool.pyright]
      include = [“pyqtgraph”]

      [tool.isort]
      profile=”black”
      line_length=88
      force_grid_wrap=0
      use_parentheses=True
      ensure_newline_before_comments=True<|file_sep officially deprecated files moved here: * `bindings` * `demos` * `examples` * `gui` * `tests` if you want them back just do: git checkout v0.10.x -- bindings demos examples gui tests and they'll be restored.<|repo_name|>AstridS/PyQtGraph<|file_sep Dickson Labs Inc.'s fork repository for pyqtgraph ============================================================= **Features:** * Support PySide6 * Support Python >= 3.7
      * Fix bugs

      **Installation:**

      bash
      pip install git+https://github.com/DicksonLabs/pyqtgraph.git@main#egg=pyqtgraph

      **Issues:**

      If you find any issues please open an issue [here](https://github.com/DicksonLabs/pyqtgraph/issues)

      Thanks!

      **License:** MIT license.
      <|file_sep ***Warning*** This branch is **officially unsupported**. Please use [v0.11.x](https://github.com/hgrecco/pyqtgraph/tree/v0.11.x) instead. --- # pyqtgraph [![Build Status](https://api.travis-ci.org/hgrecco/pyqtgraph.svg?branch=v0.10.x)](http://travis-ci.org/hgrecco/pyqtgraph) ## What? A pure-Python graphics library built upon [Qt](http://www.qt.io/) designed for use in scientific/engineering applications. ### Features: * Pure-Python implementation written using only standard libraries. * Minimal dependencies: + Requires only [numpy](http://www.numpy.org/) (~400kB) + Uses [scipy](http://www.scipy.org/) (~16MB) when available. + Uses [matplotlib](http://matplotlib.org/) (~7MB) when available. + Optional support for OpenGL rendering via [PyOpenGL](http://pythonhosted.org/PyOpenGL/) (~4MB). + Optional support for QtCharts via PyQtChart (>20MB).

      ### Documentation:
      See http://pyqtgraph.readthedocs.io/en/latest/

      ### Install:

      #### Dependencies:

      ##### Python packages:

      bash
      pip install numpy scipy matplotlib pyopengl pyopengl-accelerate pyopengl-docs PyOpenGL_accelerate PyQtChart

      ##### Windows:

      Download pre-built binaries from http://sourceforge.net/projects/pyqwt/files/. These were built using MinGW32-g++ compiler so you may need to adjust your PATH variable accordingly.

      Alternatively you can build your own binaries using MingW32-g++. Here are some instructions I’ve found helpful:
      1.) Download MinGW32-g++ from http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win32/WingCC/4.7/bits/x86_64-4.7-release-posix-seh-rt_v4-rev0/mingw-w64-install.exe/download.
      Unzip it somewhere convenient such as C:mingwmingw-w64-i686-4.7-posix-dwarf-rev0mingw32-bitsbin
      Add this directory location to your PATH environment variable.
      Note that this must be done before installing any packages required by pyqwt otherwise they will build using Microsoft Visual Studio instead.

      #### Install pyqwt:

      There are two ways you can install pyqwt depending on whether you want static linking against OpenGL libraries.

      ##### Static linking:

      1.) Download pre-built binaries from http://sourceforge.net/projects/pyqwt/files/. Extract these into some convenient location such as C:Python27Libsite-packagespyqwt
      Note that there are separate binaries available depending on whether you want static linking against OpenGL libraries so make sure you download those appropriate ones.

      ##### Dynamic linking:

      1.) Download source code from https://sourceforge.net/projects/pyqwt/files/. Unzip it somewhere convenient such as C:Python27Libsite-packagespyqwt
      Note that there are separate source code archives available depending on whether you want dynamic linking against OpenGL libraries so make sure you download those appropriate ones.
      If building statically linked binaries then follow instructions below instead.

      #### Build static/dynamic linked binary:

      Make sure your PATH environment variable contains path pointing towards mingw directory containing g++. For example C:mingwmingw-w64-i686-4.7-posix-dwarf-rev0mingw32-bitsbin. Then run following command inside extracted archive folder containing setup.py file:
      bash
      python setup.py build_ext –inplace –static –enable-shared-libraries=no

      #### Install PyQtChart:

      Download pre-built binaries from http://sourceforge.net/projects/qtchart/files/. Extract these into some convenient location such as C:Python27Libsite-packages. Alternatively download source code archive from https://code.qt.io/cgit/qt/qtcharts.git/snapshot/qtcharts.zip?format=tarball&at=v5_6_1 then extract it somewhere convenient such as C:Python27Libsite-packages. Then run following command inside extracted archive folder containing setup.py file:
      bash
      python setup.py build_ext –inplace –static –enable-shared-libraries=no

      ## Usage:
      See documentation at http://docs.python.org/library/pickle.html#module-pickle .
      Here’s some basic usage examples demonstrating how one might use this library within an application context using PyQt4 bindings specifically although similar results should be achievable using other Qt bindings too.

      #### Simple example showing how easy it is just create simple plots without having much knowledge about underlying graphics systems involved here let alone having any understanding whatsoever regarding what exactly happens behind scenes when plotting data points onto screen surface itself! We’ll start off creating our first plot window object which will serve mainly purposes providing container around whole bunch graphical elements including axes themselves plus also allowing us add various items onto plot area itself such axes markers etc… once we’ve created instance representing entire plot window object then proceed adding individual axes items onto corresponding sides starting off left most side moving clockwise around perimeter until reaching final right most side whereupon we’ll add last remaining item namely legend representing list containing all plotted data series displayed currently within current view range defined earlier via call method setRange() applied directly onto specific instance representing particular type axes object being added here i.e., XAxisItem(). Finally after adding all necessary components required displaying desired output image result users expect see whenever opening newly created plot window instance we’ll call method show() applied directly onto specific instance representing newly created plot window object itself thus causing immediate display thereof upon execution user application code responsible initiating creation aforementioned newly constructed graphical user interface component described above mentioned manner!
      python
      import sys
      import numpy as np
      import matplotlib.pyplot as plt
      import pyqtgraph as pg

      app = QApplication(sys.argv)

      plotWindow = pg.GraphicsLayoutWidget()
      plotWindow.setWindowTitle(“Simple Plot Example”)

      xAxisItem = pg.AxisItem(orientation=’bottom’)
      yAxisItem = pg.AxisItem(orientation=’left’)

      plotWindow.addItem(xAxisItem)
      plotWindow.addItem(yAxisItem)

      xData=np.linspace(-np.pi,np.pi,num=1000)
      yData=np.sin(xData)**10*np.cos(xData)*np.exp(-xData**1/10.)

      curvePlotterItem=pg.PlotCurveItem(x=xData,y=yData,name=”Example Curve”)

      legendPlotterItem=pg.LegendItem(offset=(40,-40))
      legendPlotterItem.addLegend(curvePlotterItem)

      xAxisLabel=itemText(‘X Axis’,color=’k’,size=’12pt’)
      yAxisLabel=itemText(‘Y Axis’,color=’k’,size=’12pt’)

      xAxisLabel.setFont(QtGui.QFont(‘Arial’,pointSize=14))
      yAxisLabel.setFont(QtGui.QFont(‘Arial’,pointSize=14))

      xAxisLabel.setTextAlignment(Qt.AlignCenter | Qt.AlignBottom)
      yAxisLabel.setTextAlignment(Qt.AlignRight | Qt.AlignVCenter)

      xAxisLabel.setParent(xAxisItem.axisRect())
      yAxisLabel.setParent(yAxisItem.axisRect())

      curvePlotterLegendList=[curvePlotter]

      for curvePlotterLegendIndex in range(len(curvePlotterLegendList)):

      curvePlotterLegendInstance=curvePlotterLegendList[curvePlotterLegendIndex]

      if curvePlotterLegendInstance.name():

      itemText(curvePlotterLegendInstance.name(),color=’k’,size=’12pt’)

      xMaxValue=np.max(xData)+abs(np.max(xData))*0.05
      xMinValue=np.min(xData)-abs(np.min(xData))*0.05
      yMaxValue=np.max(yData)+abs(np.max(yData))*0.05
      yMinValue=np.min(yData)-abs(np.min(yData))*0.05

      xRange=(xMinValue,xMaxValue)
      yRange=(yMinValue,yMaxValue)

      xScaleFactor=xMaxValue-xMinValue
      yScaleFactor=yMaxValue-yMinValue

      xOffset=xMinValue-xRange[0]*scaleFactorX+xScaleFactor*(scaleFactorX*scaleFactorY)/max(scaleFactorX,scaleFactorY)/2
      yOffset=yMinValue-yRange[0]*scaleFactorY+yScaleFactor*(scaleFactorX*scaleFactorY)/max(scaleFactorX,scaleFactorY)/2

      scale=max(scaleFactorX,scaleFactorY)/(min(scaleFactorX,scaleFactorY))

      viewBoxViewboxRegionWidth=viewBoxViewboxRegion.width()*scale
      viewBoxViewboxRegionHeight=viewBoxViewboxRegion.height()*scale

      if viewBoxViewboxRegionWidth<=viewBoxViewboxRegionHeight:viewBoxViewboxRegion.setWidth(viewBoxViewboxRegionWidth)viewBoxViewboxRegion.setHeight(viewBoxViewboxRegionWidth/viewBoxViewboxAspectRatio) else:viewBoxViewboxRegion.setHeight(viewBoxViewboxRegionHeight)viewBoxViewboxRegion.setWidth(viewBoxViewboxRegionHeight*viewBoxViewAspectRatio) viewPortSceneRect.setX(viewPortSceneRect.x()-viewPortSceneRect.width()*viewPortSceneRatio/viewPortSceneRatio/viewPortSceneAspectRatio-viewOffsetX/viewPortSceneRatio/viewPortSceneAspectRatio-viewOffsetY/viewPortSceneRatio) viewPortSceneRect.setY(viewPortSceneRect.y()-viewPortSceneRect.height()*viewPortSceneRatio/viewPortSceneAspectRatio-viewOffsetX/viewPortSceneRatio-viewOffsetY/viewPortSceneRatio) viewPortSceneRect.setWidth(viewportWidthScaledToViewport+viewOffsetX/viewportRatio+viewOffsetY/viewportRatio) viewPortSceneRect.setHeight(viewportHeightScaledToViewport+viewOffsetX/viewportRatio+viewOffsetY/viewportRatio) curveRenderer.curvePen.setColor(curveRenderer.curvePen.color()) curveRenderer.curvePen.setWidthF(curveRenderer.curvePen.width()) curveRenderer.symbolBrush.setColor(curveRenderer.symbolBrush.color()) curveRenderer.symbolPen.setColor(curveRenderer.symbolPen.color()) curveRenderer.symbolPen.setWidthF(curveRenderer.symbolPen.width()) for curvePointIndexInCurvePointListIndexRange(range(len(curvePointList)))): circleGraphicsEllipseGraphicsPath=pathFromEllipse(centerPoint=(curvePointList[curvePointIndexInCurvePointListIndexRange].pos()),radius=(symbolRadius)) painterPath.addPath(circleGraphicsEllipseGraphicsPath) self.painter.fillPath(painterPath,circleGraphicsEllipseGraphicsBrush) self.painter.drawPath(painterPath,circleGraphicsEllipseGraphicsPen) self.painter.drawPolygon(polyLinePolygonPoints,polyLinePolygonClose,True,polyLinePolygonBrush,polyLinePolygonPen) self.painter.drawLine(lineStart,lineEnd,linePolylinePolylinePolylinePolylinePolylinePen) plotWindow.show() sys.exit(app.exec_()) ''' ''' ''' ''' '''<|repo_name|>Nikita-Kolosov/tamagochi-bot-for-discord.js-v13<|file_sep|RFID_CARD_ID={YOUR_RFID_CARD_ID} DISCORD_BOT_TOKEN={YOUR_DISCORD_BOT_TOKEN} SERVER_ID={YOUR_SERVER_ID}<|file_sep["Useless"]={} ["Useless"]["prefix"]="!" ["Useless"]["disable_dm"]=false ["Useless"]["logging"]=true ["Useless"]["log_channel_id"]=null ["Useless"]["log_guild_id"]=null ["Useless"]["log_channel_message_limit"]=10000 ["Useless"]["auto_delete_log"]=false ["Useless"]["log_message_delete_limit"]=50000 ["Useless"]["command_log_channel_id"]=null ["Useless"]["command_log_guild_id"]=null ["Useless"]["command_log_channel_message_limit"]=10000 ["Useless"]["command_auto_delete_log"]=false ["Useless"]["command_message_delete_limit"]=50000 ["Roles"]={} Roles={} Roles[1]="Owner" Roles[10]="Admin" Roles[11]="Moderator" Roles[12]="Helper" Roles[13]="TrustedUser"<|repo_name|>Nikita-Kolosov/tamagochi-bot-for-discord.js-v13<|file_sepdiv align="center">

      # Tamagochi bot

      ## About

      Tamagochi bot is a discord bot made by me personally.

      ## How To Setup Your Own Bot?

      First step would be getting an account through discord developer portal.

      Then create new project through dashboard page.

      After that create new application within project which will contain client id needed later.

      Now go into settings tab inside application section then click bot tab located near top left corner.

      And now click add bot button located near bottom right corner.

      Then select permissions needed by bot then copy token generated then paste into main.js file.

      ## Requirements

      NodeJS v16+

      discord.js v13+

      dotenv v14+

      config v5+

      sqlite v5+

      discord-buttons v6+

      ## Installation Guide

      First clone repo through github then cd into cloned repo then run npm i command through terminal/command prompt.

      ## Running Bot

      Once installation complete run node main.js command through terminal/command prompt.

      ## Issues Encountered While Making Bot

      I encountered many issues while making this bot especially while implementing database stuff however I managed solve them eventually.

      ## Credits

      Discord.js Docs : https:\discordjs.githab.io/discord.js/

      Discord Buttons Docs : https:\discord-buttons.dev/docs/

      Config Docs : https:\github.com/louischatriot/cfg/

      Sqlite Docs : https:\sqlite.org/index.html

      This table contains all commands implemented inside bot!


      ### Table Of Contents ###


      ## About The Project

      Tamagochi Bot was made purely out curiosity since I wanted something simple yet fun enough while also learning about databases at same time.

      Bot uses sqlite database which contains tables storing user info related stuff alongside tables storing pet info related stuff.


      ## License

      This project is licensed under MIT License.


      ## Contact

      Email me at [email protected]

      Follow me @nikita_kolosov_

      Follow my Github @Nikita-Kolosov

      Join my Discord Server @discord.gg/Mt9UuK9eJm



      [Nikita_Kolosov]: https://twitter.com/nikita_kolosov_
      [Nikita-Kolosov]: https://github.com/Nikita-Kolosov

      Back To Top ↑


      Back To Top ↑


      Back To Top ↑


      Back To Top ↑


      Back To Top ↑


      Back To Top ↑

      © Nikita Kolosov , All Rights Reserved!

      –>

      ![logo](https:/user-images.githubusercontent.com/87526617/139708463-fd81e811-aac6-46b5-bc36-ea428f526f02.png)

      ![logo](https:/user-images.githubusercontent.com/87526617/139708463-fd81e811-aac6-46b5-bc36-ea428f526f02.png)

      ![logo](https:/user-images.githubusercontent.com/87526617/139708463-fd81e811-aac6-46b5-bc36-ea428f526f02.png)

      ![logo](https:/user-images.githubusercontent.com/87526617/139708463-fd81e811-aac6-46b5-bc36-ea428f526f02.png)

      ![logo](https:/user-images.githubusercontent.com/87526617/139708463-fd81e811-aac6-46b5-bc36-ea428f526f02.png)

      ![logo](https:/user-images.githubusercontent.com/87526617/139708463-fd81e811-aac6-46b5-bc36-ea428f526f02.png)

      ![logo](https:/user-images.githubusercontent.com/87526617/logo.gif)