Welcome to Your Ultimate Guide to Basketball A1 Liga Croatia
Experience the thrill of Croatian basketball with our comprehensive guide to the A1 Liga Croatia. Get the latest updates on fresh matches, expert betting predictions, and in-depth analyses that keep you ahead of the game. Whether you're a die-hard fan or a newcomer to the sport, our platform is your go-to resource for all things related to the A1 Liga Croatia.
Why Follow A1 Liga Croatia?
The A1 Liga Croatia is not just a basketball league; it's a showcase of talent, passion, and sportsmanship. With teams competing at their peak, every match is an opportunity to witness extraordinary skills and unforgettable moments. The league has produced numerous players who have gone on to shine on international stages, making it a breeding ground for future stars.
Stay Updated with Fresh Matches Daily
Our platform ensures you never miss a beat. We provide daily updates on all matches in the A1 Liga Croatia. From game schedules to live scores, our real-time updates keep you informed whether you're at home or on the go. With our user-friendly interface, accessing information about your favorite teams and players is seamless.
Expert Betting Predictions
Betting on basketball can be both exciting and rewarding. Our expert analysts offer daily predictions to help you make informed decisions. We analyze team performance, player statistics, and other critical factors to provide insights that enhance your betting strategy. Whether you're a seasoned bettor or new to the scene, our predictions are designed to give you an edge.
In-Depth Match Analyses
Every game in the A1 Liga Croatia tells a story. Our detailed match analyses delve into the nuances that make each game unique. From tactical breakdowns to player performance reviews, we cover every aspect that could influence the outcome of a match. Our content is crafted by experienced sports analysts who bring their expertise to every piece of writing.
Highlights of the Season
- Team Performances: Discover which teams are leading the pack this season and which ones are dark horses ready to surprise everyone.
- Player Spotlights: Get to know the stars of the league with our player profiles, featuring their career highlights and personal stories.
- Upcoming Talents: Keep an eye on rising stars who are making waves in the league with their exceptional performances.
Interactive Features
Engage with the community through our interactive features. Participate in forums where fans discuss strategies, share insights, and debate predictions. Our comment sections allow you to voice your opinions and connect with fellow enthusiasts.
How We Deliver Quality Content
Our commitment to quality content is unwavering. We employ a rigorous editorial process that ensures accuracy and relevance. Our team of writers and analysts are passionate about basketball and dedicated to providing you with content that meets the highest standards.
User Experience: Seamless and Intuitive
We understand that ease of access is crucial. Our platform is designed with user experience in mind, offering a seamless and intuitive interface that makes navigating through content effortless. Whether you're accessing updates on your phone or desktop, we've got you covered.
The Role of Analytics in Betting Predictions
Data-driven insights are at the core of our betting predictions. We utilize advanced analytics tools to process vast amounts of data, providing predictions that are not only accurate but also backed by solid evidence. This analytical approach helps bettors make decisions based on comprehensive data analysis rather than mere intuition.
Community Engagement: Building Connections
We believe in building a community around shared interests. Our platform encourages interaction among users through social media integration and community events. Join discussions, participate in polls, and share your experiences with others who share your passion for basketball.
The Future of A1 Liga Croatia Coverage
As technology evolves, so does our approach to covering the A1 Liga Croatia. We are constantly exploring new ways to enhance our content delivery, including virtual reality experiences and live streaming options that bring you closer to the action than ever before.
Frequently Asked Questions (FAQs)
- How often are match updates provided? Match updates are provided daily, ensuring you have access to the latest information.
- Are betting predictions available for all matches? Yes, expert betting predictions are available for every match in the league.
- Can I access content on multiple devices? Absolutely! Our platform is compatible with various devices, allowing you to stay updated wherever you are.
- What kind of analyses do you offer? We provide tactical breakdowns, player performance reviews, and strategic insights for each match.
Contact Us: Your Feedback Matters
We value your input and encourage you to reach out with any questions or suggestions. Whether it's feedback on our content or ideas for new features, we're always open to hearing from our users.
Beyond Basketball: Understanding Sports Culture in Croatia
Basketball is more than just a sport in Croatia; it's a vital part of the culture. Explore how basketball influences Croatian society, from local communities to national pride. Learn about historical moments that have shaped the sport's legacy in the country.
The Evolution of A1 Liga Croatia: A Historical Perspectivezhangguohui233/MacOS-FaceID<|file_sep|>/MacOS-FaceID/ViewController.m
//
// ViewController.m
// MacOS-FaceID
//
// Created by zhangguohui on 2019/5/23.
// Copyright © 2019 zhangguohui233.com All rights reserved.
//
#import "ViewController.h"
#import "MacOSFaceIDManager.h"
@interface ViewController ()
@property (nonatomic,strong) MacOSFaceIDManager *faceManager;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.view.wantsLayer = YES;
self.view.layer.backgroundColor = [NSColor redColor].CGColor;
_faceManager = [[MacOSFaceIDManager alloc] init];
__weak typeof(self) weakSelf = self;
[_faceManager startWithComplete:^(BOOL success) {
if (success) {
NSLog(@"认证成功");
[weakSelf changeColor];
} else {
NSLog(@"认证失败");
}
}];
}
- (void)changeColor {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.5 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
self.view.layer.backgroundColor = [NSColor blueColor].CGColor;
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.5 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
self.view.layer.backgroundColor = [NSColor redColor].CGColor;
});
});
}
@end
<|file_sep|># MacOS-FaceID
### 介绍
macOS 面容识别
### 使用说明
**MacOS-FaceID** 是一个基于 **macOS** 系统的 **FaceID** 应用,通过 `LocalAuthentication` 框架实现。
使用时,需要在应用的 `Info.plist` 文件中添加以下代码:
NSSupportsAutomaticGraphicsSwitching
LSSupportsOpeningDocumentsInPlace
LSEnablesDocumentVersionsUI
LSEnablesContentsSearchUI
LSSuppressesAutomaticTerminationOnSleepOrScreenLock
同时,还需要添加如下权限:
Privacy - Face ID Usage Description
然后,在代码中初始化 **MacOSFaceIDManager**,并调用 `startWithComplete:` 方法即可。
### 截图

<|file_sep|>//
// MacOSFaceIDManager.h
// MacOS-FaceID
//
// Created by zhangguohui on 2019/5/23.
// Copyright © 2019 zhangguohui233.com All rights reserved.
//
#import
typedef void(^FaceCompleteBlock)(BOOL success);
@interface MacOSFaceIDManager : NSObject
/**
开始认证
*/
- (void)startWithComplete:(FaceCompleteBlock)complete;
@end
<|repo_name|>zhangguohui233/MacOS-FaceID<|file_sep|>/MacOS-FaceID/MacOSFaceIDManager.m
//
// MacOSFaceIDManager.m
// MacOS-FaceID
//
// Created by zhangguohui on 2019/5/23.
// Copyright © 2019 zhangguohui233.com All rights reserved.
//
#import "MacOSFaceIDManager.h"
#import "LocalAuthentication/LAContext.h"
@interface MacOSFaceIDManager ()
@property (nonatomic,strong) LAContext *context;
@property (nonatomic,copy) FaceCompleteBlock complete;
@end
@implementation MacOSFaceIDManager
- (instancetype)init {
self = [super init];
if (self) {
_context = [[LAContext alloc] init];
_context.delegate = self;
}
return self;
}
- (void)dealloc {
_complete = nil;
}
- (void)startWithComplete:(FaceCompleteBlock)complete {
_complete = complete;
if (@available(macOS 10.15,*)) {
BOOL canEvaluatePolicy = [_context canEvaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics error:nil];
if (canEvaluatePolicy) {
[_context evaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics localizedReason:@"请验证您的面容" reply:^(BOOL success, NSError * _Nullable error) {
if (_complete) {
_complete(success);
}
}];
} else {
if (_complete) {
_complete(NO);
}
}
} else {
if (_complete) {
_complete(NO);
}
}
}
#pragma mark - LAContextDelegate
- (void)context:(LAContext *)context didEvaluatePolicy:(LAPolicy)policy localizedReason:(NSString *)reason reply:(LAReplyBlock)reply {
if (@available(macOS 10.15,*)) {
BOOL canEvaluatePolicy = [context canEvaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics error:nil];
if (canEvaluatePolicy) {
[context evaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics localizedReason:reason reply:^(BOOL success, NSError * _Nullable error) {
reply(success);
}];
} else {
reply(NO);
}
} else {
reply(NO);
}
}
@end
<|file_sep|>#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "mytreeitem.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
,_ui(new Ui::MainWindow)
{
_ui->setupUi(this);
connect(_ui->treeView,SIGNAL(doubleClicked(QModelIndex)),this,SLOT(on_treeView_doubleClicked(QModelIndex)));
_ui->treeView->setContextMenuPolicy(Qt::CustomContextMenu);
connect(_ui->treeView,SIGNAL(customContextMenuRequested(QPoint)),this,SLOT(on_treeView_customContextMenuRequested(QPoint)));
connect(_ui->actionNew,SIGNAL(triggered(bool)),this,SLOT(on_actionNew_triggered()));
connect(_ui->actionOpen,SIGNAL(triggered(bool)),this,SLOT(on_actionOpen_triggered()));
connect(_ui->actionSave,SIGNAL(triggered(bool)),this,SLOT(on_actionSave_triggered()));
connect(_ui->actionSave_As,SIGNAL(triggered(bool)),this,SLOT(on_actionSave_As_triggered()));
connect(_ui->actionExit,SIGNAL(triggered(bool)),this,SLOT(close()));
connect(_ui->actionAdd_Note,SIGNAL(triggered(bool)),this,SLOT(on_actionAdd_Note_triggered()));
connect(_ui->actionDelete_Note,SIGNAL(triggered(bool)),this,SLOT(on_actionDelete_Note_triggered()));
QStandardItemModel* model = new QStandardItemModel();
model->setHorizontalHeaderLabels(QStringList()<<"Name");
_ui->treeView->setModel(model);
_ui->treeView->setEditTriggers(QAbstractItemView::NoEditTriggers);
_noteItem= new MyTreeItem("note",this);
_rootItem= new MyTreeItem("root",_noteItem);
model->appendRow(_rootItem);
_rootItem->setExpanded(true);
}
MainWindow::~MainWindow()
{
delete _ui;
}
void MainWindow::on_treeView_doubleClicked(QModelIndex index)
{
MyTreeItem* item = static_cast(index.internalPointer());
if(item){
if(item->_type == "note"){
item->_noteWidget.show();
}
}
}
void MainWindow::on_treeView_customContextMenuRequested(QPoint point)
{
QModelIndex index=_ui->treeView->indexAt(point);
if(index.isValid()){
QMenu menu(this);
menu.addAction(_ui->actionAdd_Note);
menu.addAction(_ui->actionDelete_Note);
menu.exec(_ui->treeView->viewport()->mapToGlobal(point));
}
}
void MainWindow::on_actionNew_triggered()
{
QMessageBox::information(this,"Information","new note");
}
void MainWindow::on_actionOpen_triggered()
{
QMessageBox::information(this,"Information","open note");
}
void MainWindow::on_actionSave_triggered()
{
QMessageBox::information(this,"Information","save note");
}
void MainWindow::on_actionSave_As_triggered()
{
QMessageBox::information(this,"Information","save as note");
}
void MainWindow::on_actionAdd_Note_triggered()
{
QString name="note"+QString::number(_noteItem->_count++);
MyTreeItem* item= new MyTreeItem(name,_noteItem);
MyNoteWidget* widget=new MyNoteWidget(name,this);
item->_noteWidget=widget;
_rootItem->_children.append(item);
QStandardItemModel* model=_rootItem->_model;
model->appendRow(item);
item->_expanded=true;
widget->show();
}
void MainWindow::on_actionDelete_Note_triggered()
{
MyTreeItem* item=static_cast(_rootItem->_model->_selectedItems.at(0)->internalPointer());
if(item && item->_type=="note"){
int count=item->_parent->_children.indexOf(item);
item->_parent->_children.removeAt(count);
item->_parent->_model->_modelData.removeRow(item->_parent->_model->_modelData.indexFromItem(item));
item->_noteWidget.close();
delete item;
}
}<|file_sep|>#include "mainwindow.h"
#include "mytreewidget.h"
#include "mytreeitem.h"
#include "mytreemodel.h"
#include "mytreepanel.h"
#include "QtWidgets/QApplication"
int main(int argc,char* argv[])
{
QApplication app(argc,argv);
QFile file(":/style.qss");
file.open(QFile::ReadOnly);
QString styleSheet=file.readAll();
app.setStyleSheet(styleSheet);
MyTreeWidgetItem* root=new MyTreeWidgetItem("root");
root->_expanded=true;
MyTreeModel* model=new MyTreeModel(root);
MyTreeView* tree=new MyTreeView();
tree->setModel(model);
MyTreePanel* panel=new MyTreePanel();
panel->addWidget(tree);
panel->show();
return app.exec();
}<|file_sep|>#ifndef MYTREEWIDGET_H
#define MYTREEWIDGET_H
#include "mytreemodel.h"
#include "mytreeitem.h"
#include "QtWidgets/QTreeView"
class MyTreeView : public QTreeView
{
public:
MyTreeView(QWidget *parent=0);
protected:
void mouseDoubleClickEvent(QMouseEvent *event);
};
#endif // MYTREEWIDGET_H<|repo_name|>zzyzzx/cpp_study_qt5_2<|file_sep|>/test/test_treeview/mytreemodel.cpp
#include "mytreemodel.h"
MyTreeModel::MyTreeModel(MyTreeWidgetItem* root,QObject *parent)
:QAbstractItemModel(parent),_root(root)
{
}
MyTreeWidgetItem* MyTreeModel::itemForIndex(const QModelIndex &index)const
{
if(!index.isValid()) return NULL;
return static_cast(index.internalPointer());
}
int MyTreeModel::columnCount(const QModelIndex &parent)const
{
return parent.isValid() ? itemForIndex(parent)->columnCount() : _root->columnCount();
}
QVariant MyTreeModel::data(const QModelIndex &index,int role)const
{
if(!index.isValid()) return QVariant();
MyTreeWidgetItem* item=itemForIndex(index);
if(role==Qt::DisplayRole || role==Qt::EditRole){
return item->data(index.column(),role);
}else if(role==Qt::DecorationRole){
return item->icon(index.column());
}else if(role==Qt::FontRole){
return item->font(index.column());
}else if(role==Qt::TextAlignmentRole){
return item->alignment(index.column());
}else if(role==Qt::CheckStateRole){
return item->checkState(index.column());